Lack of time synchronization result: a possible object file mismatch
What makes time synchronization hard?
Quartz oscillator sensitive to temperature, age, vibration, radiation
Accuracy ~one part per million: one second of clock drift over 12 days
The internet is:
Asynchronous: arbitrary message delays
Best-effort: messages don’t always arrive
Just use Coordinated Universal Time
UTC is broadcast from radio stations on land and satellite (e.g., the Global Positioning System)
Computers with receivers can synchronize their clocks with these timing signals
Signals from land-based stations are accurate to about 0.1−10 milliseconds
Signals from GPS are accurate to about one microsecond
Why can’t we put GPS receivers on all our computers?
Synchronization to a time server
Suppose a server with an accurate clock (e.g., GPS-receiver)
Could simply issue an RPC to obtain the time:
But this doesn’t account for network latency
Message delays will have outdated server’s answer
Cristian’s algorithm: Outline Client Server
Client sends a request packet, timestamped with its local clock T1
Server timestamps its receipt of the request T2 with its local clock
Server sends a response packet with its local clock T3 and T2
Client locally timestamps its receipt of the server’s response T4
How can the client use these timestamps to synchronize its local clock to the server’s local clock?
Cristian’s algorithm: Offset sample calculation
Goal: Client sets clock <- T3 + 𝛿resp
Client samples round trip time (𝛿)
𝛿 = 𝛿req + 𝛿resp = (T4 − T1) − (T3 − T2)
But client knows 𝛿, not 𝛿resp
Assume: 𝛿req ≈ 𝛿resp
Client sets clock <- T3 + ½𝛿
Clock synchronization: Take-away points
Clocks on different systems will always behave differently
Disagreement between machines can result in undesirable behavior
NTP clock synchronization
Rely on timestamps to estimate network delays
100s �s−ms accuracy
Clocks never exactly synchronized
Often inadequate for distributed systems
Often need to reason about the order of events
Might need precision on the order of ns
Motivation: Multi-site database replication
A New York-based bank wants to make its transaction ledger database resilient to whole-site failures
Replicate the database, keep one copy in sf, one in NYC
The consequences of concurrent updates
Replicate the database, keep one copy in sf, one in nyc
Client sends reads to the nearest copy
Client sends update to both copies
RFC 677 (1975) – The Maintenance of Duplicate Databases
To the extent that the communication paths can be made reliable, and the clocks used by the processes kept close to synchrony, the probability of seemingly strange behavior can be made very small. However, the distributed nature of the system dictates that this probability can never be zero.
Idea: Logical clocks
Landmark 1978 paper by Leslie Lamport
Insight: only the events themselves matter
Idea: Disregard the precise clock time. Instead, capture just a “happens before” relationship between a pair of events
Defining “happens-before” (<-)
Consider three processes: P1, P2, and P3
Notation: Event a happens before event b (a -> b)
Can observe event order at a single process
If same process and a occurs before b, then a -> b
If c is a message receipt of b, then b -> c
If a -> b and b -> c, then a -> c
Can observe ordering transitively
Lamport clocks: Objective
We seek a clock time C(a) for every event a
Plan: Tag events with clock times; use clock times to make distributed system correct
Clock condition: If a -> b, then C(a) < C(b)
The Lamport Clock algorithm
Each process Pi maintains a local clock Ci
Before executing an event, Ci <- Ci + 1
Set event time C(a) <- Ci
Set event time C(b) <- Ci
Send the local clock in the message m
On process Pj receiving a message m:
Set Cj and receive event time C(c) <- 1 + max{ Cj, C(m) }
Lamport Timestamps: Ordering all events
Break ties by appending the process number to each event:
Process Pi timestamps event e with Ci(e).i
C(a).i < C(b).j when:
C(a) < C(b), or C(a) = C(b) and i < j
Now, for any two events a and b, C(a) < C(b) or C(b) < C(a)
This is called a total ordering of events
Order all these events
Take-away points: Lamport clocks
Can totally-order events in a distributed system: that’s useful!
We saw an application of Lamport clocks for totally-ordered multicast
But: while by construction, a -> b implies C(a) < C(b),
The converse is not necessarily true:
C(a) < C(b) does not imply a -> b (possibly, a / b)
Can’t use Lamport timestamps to infer causal relationships between events
Totally-Ordered Multicast
Goal: All sites apply updates in (same) Lamport clock order
Client sends update to one replica site j
Replica assigns it Lamport timestamp Cj . j
Key idea: Place events into a sorted local queue
Sorted by increasing Lamport timestamps
Totally-Ordered Multicast (Almost correct)
On receiving an update from client, broadcast to others (including self)
On receiving an update from replica:
Add it to your local queue
Broadcast an acknowledgement message to every replica (including yourself)
On receiving an acknowledgement:
Mark corresponding update acknowledged in your queue
Remove and process updates everyone has ack’ed from head of queue
P1 queues $, P2 queues %
P1 queues and ack’s %
P1 marks %fully ack’ed
P2 marks % fully ack’ed
✘ P2 processes %
Totally-Ordered Multicast (Correct Version)
On receiving an update from client, broadcast to others (including self)
On receiving or processing an update:
Add it to your local queue, if received update
Broadcast an acknowledgement message to every replica (including yourself) only from head of queue
On receiving an acknowledgement:
Mark corresponding update acknowledged in your queue
Remove and process updates everyone has ack’ed from head of queue
So, are we done?
Does totally-ordered multicast solve the problem of multi-site replication in general?
Not by a long shot!
Our protocol assumed:
No node failures
No message loss
No message corruption
All to all communication does not scale
Waits forever for message delays (performance?)
Lamport Clocks Review
Q: a -> b => LC(a) < LC(b)
Q: LC(a) < LC(b) => b -/-> a ( a -> b or a / b )
Q: a / b => nothing
Lamport Clocks and Causality
Lamport clock timestamps do not capture causality
Given two timestamps C(a) and C(z), want to know whether there’s a chain of events linking them:
a -> b -> … -> y -> z
Vector clock: Introduction
One integer can’t order events in more than one process
So, a Vector Clock (VC) is a vector of integers, one entry for each process in the entire distributed system
Label event e with VC(e) = (c1, c2 …, cn)
Each entry ck is a count of events in process k that causally precede e
Vector clock: Update rules
Initially, all vectors are (0, 0, …, 0)
Two update rules:
For each local event on process i, increment local entry ci
If process j receives message with vector (d1, d2, …, dn):
Set each local entry ck = max{ck, dk}
Increment local entry cj
Vector clock: Example
All processes’ VCs start at (0, 0, 0)
Applying local update rule
Applying message rule
Local vector clock piggybacks on inter-process messages
Vector clocks capture causality
V(w) < V(z) then there is a chain of events linked by
Happens-Before (->) between a and z
V(a) / V(w) then there is no such chain of events between a and w
Comparing vector timestamps
Rule for comparing vector timestamps:
V(a) = V(b) when ak = bk for all k
V(a) < V(b) when ak ≤ bk for all k and V(a) ≠ V(b)
a -> b
Concurrency:
V(a) / V(b) if ai < bi and aj > bj , some i, j
a / b
Two events a, z
Lamport clocks: C(a) < C(z)
Conclusion: z -/-> a, i.e., either a -> z or a / z